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- on enterFrame
- global L
- set the puppet of sprite 15 to 1
- updateStage()
- if the name of cast 200 = "SOM DESLIGADO" then
- set the castNum of sprite 15 to cast "SOM10"
- updateStage()
- end if
- updateStage()
- if L = 1 then
- set the castNum of sprite 48 to cast "micro0"
- end if
- updateStage()
- end
-
- on exitFrame
- end
-